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Article on how to create Pseudo-non-linearity in maps.

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Post  Matt Mon Dec 21, 2009 12:33 am

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Post  harlequin Mon Dec 21, 2009 2:09 am

Matt do you actually read all of this?
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Post  Matt Mon Dec 21, 2009 2:21 am

Yup, I thought Angus and kenneth might be interested, using scripted sequences to give the illusion of choice but instead making you do exactly what they want.

I read alot more but they end up not really being relevant to anything so i dont bother posting them.
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Post  harlequin Mon Dec 21, 2009 2:23 am

it's like the matrix

lol i don't think Kenneth is doing anything gaming-related atm. Aside from actually playing games.
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Post  Matt Mon Dec 21, 2009 2:24 am

exactly! the whole illusion of choice, you think your doing what you want but the game is actually controlling you. Everybody wins =P
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Post  harlequin Mon Dec 21, 2009 7:20 am

i hope you're reading my blog everyday too 0=]
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